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Vingsfire HRIM Pvt Ltd

VFX Paint Artist

Early Applicant
  • a month ago
  • Be among the first 50 applicants

Job Description

Responsibilities:
  • Analyze shots for components breakdown with minimal supervision
Understand feedback given by supervisors
  • Create roto mattes for Compositors to use and has a comprehensive understanding of how these mattes will be used
Demonstrate the ability to use different techniques to remove rigs and tracking markers
  • Strong eye for color and understand grain structure and successfully de-grains scans and re-grains paint work for further use
Extensive understanding of 2D and 3D tracking and is able to create accurate, steady tracks
  • Create foreground mattes for Animators to use within Maya
Reconstruct plates or part of the plates even if the elements do not exist
  • Research appropriate references and respect sequence continuity to ensure cohesive delivery
Use expressions within Nuke to help aid paint work
  • Understanding of the 3D environment within Nuke and is able to use geo data to
project clean plates and understand how to use UV projections
  • Accurately bid on how long paint and roto shots will take to complete
Proactively learn and/or develop specific Framestore gizmos and workflows
  • Complete basic composites in Nuke and demonstrate keying, grading, re-timing and screen insertion skills
Demonstrate a willingness to learn new techniques and software and to share this knowledge with other artists in the department

Job requirements
  • Essential Skills:
Traditional art and design skills including a knowledge of composition and colour
  • Previous use of Nuke
Prior knowledge of a Linux based operating system
  • An understanding of motion blur and how it affects mattes and patches
Prior use of a roto-scoping package, ideally Silhouette
  • A desire to learn new techniques and teach fellow artists
An Arts or Science degree in a moving picture or art related subject
  • Excellent organisational and communication skills
Team-working abilities
  • The ability to take criticism and feedback
Good problem solving skills and the ability to work collaboratively with other artists
  • Desirable Skills:
Prior experience in a Paint and Roto role
  • 3D Maya interface experience
An understanding of Python scripting and how to use this to create and edit Framestore gizmos
  • Planar and point tracking software experience
* A general understanding of the VFX production and comp workflows
  • A knowledge of photography and practical lighting

Job Types: Full-time, Part-time

Pay: 10,
  • 18 - 50,547.63 per month

    Experience:
  • total work: 1 year (Preferred)


Work Location: In person

More Info

Industry:Other

Function:VFX

Job Type:Permanent Job

Skills Required

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Date Posted: 20/10/2024

Job ID: 97244983

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