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AutoVRse

Unity Developer (Intern)

Early Applicant
  • 4 days ago
  • Be among the first 50 applicants

Job Description

About the Company - Who are we

At AutoVRse, we build the finest, customized Virtual & Augmented Reality (VR/AR) applications, helping enterprises harness the power of immersive technologies across several key functions. Combining our photo-realistic visualizations with interactive virtual environments, we have partnered with firms like Shell, Bosch, Aditya Birla Group, Godrej, and Go-Jek to deploy VR experiences in India, Singapore, Australia, Switzerland, Germany and USA. Our experiences are used in design reviews, as sales tools, for experiential marketing and for virtual training.

Who are we looking for

You will join the Engineering team within AutoVRse, helping build VR training modules & applications for enterprise use-cases. As a core part of this team, you will play an instrumental role in creating these modules, and work closely with our talented team of developers, designers and production artists to create mechanics and components that are a core part of the VR training projects that we build. We hire people with a broad set of technical skills, who have a passion for deep tech and are excited to create diverse, impactful and memorable experiences for our customers. Your enthusiasm to take on new problems is what will help us push the boundaries of what is possible in VR today.

Roles & Responsibilities

  • Build multi-platform VR apps for - Meta Quest 2 / 3, Pico VR etc.
  • Ideating, and implementing mechanics from a prototype stage to a fully polished app.
  • Participate in the feature / mechanics-definition process, along with the Design and Art teams.
  • Collaborate closely with other engineers, production artists and instruction designers.
  • Manage individual project priorities, deadlines and deliverables.
  • Working in and growing along with an ambitious, accelerating, early-stage VR studio.

Mandatory Qualities

  • Experience in game development workflows, engines, processes and tools.
  • Demonstrated ability of building polished mechanics and systems built with scalable code practices.
  • Thorough knowledge of OOP (Object-Oriented Programming), Data Structures and Algos.
  • Basic idea of 3D Design concepts - modelling / geometry, texturing, lighting, maps etc.

Good to have

  • Experience with Virtual Reality (VR), including but not limited to 3D Graphics, OpenGL et al.
  • Knowledge of VCS (Version-Control Systems) such as Git, Unity Collab / similar.
  • Knowledge of Object-Oriented Design (OOD), Design Patterns, 3D Math, UI, Animation.
  • Knowledge of 3D Design Tools such as Blender, Substance Painter/Design, 3dsMax / Maya etc.
  • Experience of game / VR development experience with Unity, Unreal Engine, C # et al.

Stipend

We are preferably looking for a final-year engineering graduate student for a 6-month paid internship. The stipend will range from INR 25,000 to 30,000.

Kindly share your resume and queries at [Confidential Information] orat [HIDDEN TEXT]

More Info

Industry:Other

Function:Technology

Job Type:Permanent Job

Skills Required

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Date Posted: 20/11/2024

Job ID: 100984851

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