As a Pipeline Supervisor, you will have overall responsibility for identifying and defining the core pipeline and workflow requirements for large or complex shows. You will be responsible for designing technical solutions to the specific and general needs of those shows in collaboration with global supervisors, senior production staff and lead R&D developers.
Responsibilities
- Supervising the Pipeline team, the Pipeline TDs, ATDs and Apprentices
- Manage and contribute to their on-show development of tools and workflows
- Ensuring that all development efforts meet the needs of the show while also contributing to the overall pipeline
- Managing and contributing to on-show development done by ATDs and Pipeline TDs
- Contributing to the planning and major developments in the core DNEG Pipeline
- Training of artists in relevant new technology and techniques
- Creating user-friendly documentation and tutorials for new tools and workflows
- Generating and monitor support and development tickets for our shows
Must have
- Proven experience at a supervisory level in the Visual effects industry
- Excellent Python, Maya, and Linux skills
- Experience in developing tools for DCC packages such as Maya, Houdini and/or Nuke
- Experience with source control systems and team development
Nice to have
- A degree in Computer Science, Computer Graphics or another related field
- Expert understanding of the visual effects pipeline
- Experience with renderers such as PRMan Clarisse or Mantra