Our Pipeline teams combine a solid understanding of technology with the workflows and processes used by our artists daily. They have a passion for supporting the creative process and for ensuring our global pipeline is as optimal as possible.
As a Pipeline Supervisor, you will have overall responsibility for identifying and defining the core pipeline and workflow requirements for large or complex shows. You will be responsible for designing technical solutions to the specific and general needs of those shows in collaboration with global supervisors, senior production staff and lead R&D developers.
Responsibilities
Supervising the Pipeline team, the Pipeline TDs, ATDs and Apprentices
Manage and contribute to their on-show development of tools and workflows
Ensuring that all development efforts meet the needs of the show while also contributing to the overall pipeline
Managing and contributing to on-show development done by ATDs and Pipeline TDs
Contributing to the planning and major developments in the core DNEG Pipeline
Training of artists in relevant new technology and techniques
Creating user-friendly documentation and tutorials for new tools and workflows
Generating and monitor support and development tickets for our shows
Must have
Proven experience at a supervisory level in the Visual effects industry
Excellent Python, Maya, and Linux skills
Experience in developing tools for DCC packages such as Maya, Houdini and/or Nuke
Experience with source control systems and team development
Nice to have
A degree in Computer Science, Computer Graphics or another related field
Expert understanding of the visual effects pipeline
Experience with renderers such as PRMan Clarisse or Mantra