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The Walt Disney Company

Lead Texture Artist

Early Applicant
  • 3 months ago
  • Be among the first 50 applicants

Job Description

  • Work unaccompanied and with a production team (VFX Supervisor, Texture Supervisor) at an advanced

  • level to execute the desired look of complicated CG models, including complex creatures and/or hard
  • surface models, including ships, real world vehicles and environments.
  • Create complicated textures, colors, and organic surface qualities needed in the completion of CG
  • creatures and hard-surface models used in production
  • Set up asset pipeline following Supervisor s specifications; in absence of Texture Supervisor, assume
  • governing role over Texture team and ensures correct Texture pipeline set-up
  • Participate as a team member in identifying various design solutions; provide feedback to other members
  • of the production by attending dailies on a regular basis
  • Provide Texture feedback and oversight for Third Party Partners
  • Work by one s self, with input from Art Directors, Modelers, and look-development TDs, to achieve the
  • desired look of Photo real models.
  • Mentor Junior and mid-level Artists
  • Maintain or exceed a consistent level of productivity while meeting deadlines and producing high quality work.

More Info

Industry:Other

Function:Entertainment

Job Type:Permanent Job

Skills Required

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Date Posted: 07/08/2024

Job ID: 87786875

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