The 3D Generalist Faculty is responsible for Teaching Modeling, Rigging, Animation, Sculpting and the allied subjects based on the academy needs from time to time.
Teaching Experience: 1-2 years - Mandatory
Production Experience: 1-2 years - Preferred
Skills Required: Advanced 3D Modelling and Texturing expertise in both low and high poly.
Moderate experience in Riging, Animation, Lighting, Rendering and Dynamics.
Advanced level Modeling and Texturing in Maya, Substance Painter and Blender or 3DS Max.
Advanced Lighting and Rendering abilities are required.
A working knowledge of ZBrush and Mudbox would be advantageous.
Familiarity with production pipelines.
Ability to produce class presentations and documentation.
Excellent communication skills are required.
Qualifications: Any Graduate is eligible. Post Graduates are preferred.
Professional Certification in the relevant field is required.