- Create high-quality 3D models, textures, and shaders for characters, environments,
and props.
- Develop lighting setups that enhance 3D scenes and convey mood and atmosphere.
- Render 3D assets to produce photorealistic images and animations.
- Collaborate closely with artists, animators, and designers to ensure cohesive
integration of 3D assetsinto projects.
- Optimize 3D assets for performance and memory usage.
- Maintain a keen eye for detail and ensure adherence to artistic and technical
specifications.
- Stay updated on emerging 3D technologies and industry trends.
- Contribute to brainstorming sessions and provide creative input to enhance visual
quality and efficiency.
Requirements:
- Bachelor s degree in 3D Design, Animation, Computer Graphics, or related field (or
equivalent practical experience).
- 0-2 years of experience in 3D modeling, texturing, lighting, and rendering.
- Proficiency in 3D software such as Autodesk Maya, Blender, or similar tools.
- Solid understanding of 3D asset creation pipelines and workflows.
- Strong artistic and technical skills with a portfolio demonstrating 3D modeling and
rendering capabilities.
- Ability to work collaboratively in a team environment and communicate effectively.
- Creative problem-solving skills and a passion for visual storytelling.
- Ability to manage time effectively and prioritize tasks to meet deadlines.
Preferred Qualifications:
- Experience with sculpting software (e.g., ZBrush, Mudbox).
- Knowledge of compositing software (e.g., Adobe After Effects, Nuke).
- Familiarity with real-time 3D engines (e.g., Unreal Engine, Unity).
- Understanding of character rigging and animation principles.
- Experience with VR/AR development.