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Roles and Responsibilities:
Create high quality character designs for various gaming and animation projects.
Oversee & is responsible for the all artistic and visual designs produced by the company.
Determine how best to represent a concept visually.
Review and approve designs, artwork and graphics developed by other Artists.
Producing sketches or storyboards (television) or roughs or scamps (games) to communicate ideas to the client.
Turning initial sketches into worked-up drawings from which characters/sets are built or locations adapted.
Developing and designing all types of concepts, visual imagery and graphics for Gaming and Animation projects.
Supporting the work of Producers, Directors, Creative Directors and other Creative leads in the production of visual documents.
Working closely with CG Artists and Animators to deliver the highest quality visual output.
Requirements:
Superior skills in Character Design, Digital Illustration and Compositing.
Good command over various styles and design principles. Freehand sketching abilities should be above average.
Excellent working knowledge of Designing Software (Photoshop/ Illustrator/Krita) and one Animation software(Flash/Toonboom/ After Effects & Final Cut Pro).
A superior eye for composition, color and design. Excellent attention to detail.
Strong communication and interpersonal skills.
Ability to multitask, prioritize and problem solve.
Knowledge of Maya, Blender, Nuke and other VFX production tools such as Digital Matte Painting are an advantage.
Should be willing to learn and switch to new(mainly open source) software packages such as Blender or Krita.
Date Posted: 28/11/2024
Job ID: 101718383